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	<title>Ubersuper &#187; Interview</title>
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	<description>Stuff I Like</description>
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		<title>The Obama `08&#160;Logo</title>
		<link>http://ubersuper.com/the-obama-08-logo/</link>
		<comments>http://ubersuper.com/the-obama-08-logo/#comments</comments>
		<pubDate>Sat, 13 Dec 2008 12:05:36 +0000</pubDate>
		<dc:creator>Stefan</dc:creator>
				<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Design]]></category>
		<category><![CDATA[Interview]]></category>
		<category><![CDATA[Logo]]></category>

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		<description><![CDATA[<a href="http://ubersuper.com/the-obama-08-logo/" title="The Obama `08&nbsp;Logo"><img src="http://ubersuper.com/uploads/yapb_cache/.4obxdl3sk8aog8w04ggosccc0.c08nhzf9nlcsks4cg4oscssww.th.jpeg" width="300" height="164" alt="The Obama `08&nbsp;Logo" style="float:left;padding:0 10px 5px 0;" ></a>Sol Sender, who led a design team for the Obama 08 logo, was recently interviewed about the project. Watch the video interview with Sol Sender See some logo ideas that were not chosen]]></description>
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		<title>LAB issue&#160;0.5</title>
		<link>http://ubersuper.com/lab-issue-05/</link>
		<comments>http://ubersuper.com/lab-issue-05/#comments</comments>
		<pubDate>Fri, 19 Jan 2007 08:16:19 +0000</pubDate>
		<dc:creator>Stefan</dc:creator>
				<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Download]]></category>
		<category><![CDATA[Illustration]]></category>
		<category><![CDATA[Interview]]></category>
		<category><![CDATA[Magazine]]></category>
		<category><![CDATA[Photography]]></category>

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		<description><![CDATA[<a href="http://ubersuper.com/lab-issue-05/" title="LAB issue&nbsp;0.5"><img src="http://ubersuper.com/uploads/yapb_cache/lab.7falz1q1yeo88cgkcw00gkog0.c08nhzf9nlcsks4cg4oscssww.th.jpeg" width="300" height="117" alt="LAB issue&nbsp;0.5" style="float:left;padding:0 10px 5px 0;" ></a>This first beta issue looks very promising to me. It&#8217;s full with great interviews, photography &#038; illustration showcases, DIY resources, startup profiles, comix, web journalism, short fiction. &#8594; LAB-zine]]></description>
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		<title>Generating Art from a Computer&#160;Game</title>
		<link>http://ubersuper.com/generating-art-from-a-computer-game/</link>
		<comments>http://ubersuper.com/generating-art-from-a-computer-game/#comments</comments>
		<pubDate>Mon, 11 Dec 2006 15:04:31 +0000</pubDate>
		<dc:creator>Stefan</dc:creator>
				<category><![CDATA[Inspiration]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Game]]></category>
		<category><![CDATA[Interview]]></category>

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		<description><![CDATA[<a href="http://ubersuper.com/generating-art-from-a-computer-game/" title="Generating Art from a Computer&nbsp;Game"><img src="http://ubersuper.com/uploads/yapb_cache/utart.6fgd2o8usmscsw8scs4c0ow84.c08nhzf9nlcsks4cg4oscssww.th.jpeg" width="300" height="150" alt="Generating Art from a Computer&nbsp;Game" style="float:left;padding:0 10px 5px 0;" ></a>Art based on the computer game Unreal Tournament: An Interview with Alison Mealey Many artists use various types of processes, events, social patterns etc. as controlling or contributing factors in the creation of artworks. Alison Mealey has chosen to base her art on the computer game Unreal Tournament. More precisely, she lets a number of [...]]]></description>
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